AI Insights · Timothy · October 2025
Top 5 Boat Games Performance in Australia Q3 2025
Explore the performance trends of the top 5 boat games on a unified platform in Australia during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the boat games category in Australia saw varied performance trends across the top five applications on a unified platform. Here's a closer look at each app's performance based on data from Sensor Tower.
My Cruise from EYEWIND LIMITED showed a notable rise in weekly revenue, peaking at approximately $1.2K in early August. Weekly downloads increased mid-quarter, reaching about 1.6K. Active users remained relatively consistent, ranging from 20K to 24K.
Submarine Jump! by Kwalee Ltd experienced fluctuations in weekly downloads, peaking at 561. Despite minimal revenue, active users gradually declined from 2.5K to 1.7K over the quarter.
Cruise World! by Supercent, Inc. maintained modest revenue early in the quarter. Downloads decreased from 665 to 305, while active users increased from 9.1K to 9.5K by the end of September.
Ship Simulator: Boat Game from Azur Interactive Games Limited saw a steady rise in active users, reaching 1.5K in September. Downloads peaked at 463, with revenue showing occasional spikes, notably reaching $38 in the last week.
Flippy Race by Ketchapp had a consistent revenue stream, peaking at $36 in July. Downloads varied, with a peak of 359, while active users showed a decline from 2.4K to 1.7K.
These insights provide a snapshot of the dynamic boat games market in Australia. For more detailed analytics and trends, visit Sensor Tower.